Hackers target mobile gaming as PC, console devs seal their vulnerabilities

Many game genres, such as e-sports, real-time strategy games, and MOBAs, have been under increasing threat from advanced cheaters and hackers. The game industry suffered from more than 12 billion cyberattacks in 2019 alone, and a recent global gaming study revealed that 60% of gamers have had their multiplayer gaming experience negatively impacted by cheating.

While publishers and developers are increasingly aware of the risks to their revenue and proprietary game logic, many continue to decry hacking and cheating as simply the cost of doing business. This sentiment is eerily similar to how many enterprises viewed proliferating cybersecurity risks in the late 2000s and early 2010s, before cyberattacks became so commonplace that they couldn’t ignore them anymore.

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